Goodbye iPod, Hello Apple Glasses and More
"All of the pieces are coming together for Apple to sell glasses. Using fashion and luxury lessons learned from selling Apple Watch, Apple will enter the glasses industry and in the process launch its first product category designed specifically for the augmented reality (AR) era. While ARKit has taken the world by storm, the development platform is already making it clear that new form factors are needed to take full advantage of AR. It is no longer a question of if, but when, Apple will use AR to rethink glasses."
Neil Cybart, Above Avalon
"Push Notifications are ruining my life. Yours too, I bet. Download more than a few apps and the notifications become a non-stop, cacophonous waterfall of nonsense. Here's just part of an afternoon on my phone:"
David Pierce, Wired
"The iPod died slowly, then all at once. After nearly 16 years on the market, more than 400 million units sold, and one Cupertino company launched into the stratosphere on its back, Apple quietly pulled the iPod Nano and Shuffle out of its virtual stores today. The iPod Touch still lives on: In fact, Apple now offers the Touch with 32 gigs of storage starting at $199. But that's not a real iPod; it's an iPhone-lite. Today officially marks the end of Apple's era of standalone music players."
David Pierce, Wired
"On a sunny day in May, Jonathan Ive—Jony to anyone who knows him—first encounters a completed section of Apple Park, the giant campus in Cupertino, California, that has turned into one of his longest projects as Apple’s chief designer. A section of workspace in the circular, Norman Foster–designed building is finally move-in-ready: sliding-glass doors on the soundproof offices, a giant European white oak collaboration table, adjustable-height desks, and floors with aluminum-covered hinged panels, hiding cables and wires, and..."
Christina Passariello, The Wall Street Journal
"Should design portfolios be straightforward and focused on the work, or should they be a piece of art that showcases the designer’s capabilities and vision? Is this even a binary question in the first place?"
Fabricio Teixeira, UXDesign.cc